package gameobject;
/**
 * Class for room exits. 
 * 
 * @author Simon Dehne
 *
 */
public class Exit {
	
	private int x;
	private int y;
	private int width;
	private int height;
	private String destination;
	
	public Exit(int x, int y, int width, int height, String destination) {
		
		this.x = x;
		this.y = y;
		this.width = width;
		this.height = height;
		this.destination = destination;
		
	}

	public int getX() {
		return x;
	}

	public void setX(int x) {
		this.x = x;
	}

	public int getY() {
		return y;
	}

	public void setY(int y) {
		this.y = y;
	}

	public int getWidth() {
		return width;
	}

	public void setWidth(int width) {
		this.width = width;
	}

	public int getHeight() {
		return height;
	}

	public void setHeight(int height) {
		this.height = height;
	}

	public String getDestination() {
		return destination;
	}

	public void setDestination(String destination) {
		this.destination = destination;
	}

}
